UI for Android - What is the resolution for the design?

I want my application to work on phones (usually 320x480) and tablets (840x600, 800x600 and 1024x600).

I'm not sure what resolution is for the design and how it will scale on different devices. Can anyone ask what resolution and dpi should be used?

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Discussing this with Tim Bray at the conference, he said:

You should design for maximum resolution and higher dpi, and then scale to smaller ones.

Now I think the tablet version requires a different layout with a different UX. For example, I would try using Fragments in the tablet version of my application.

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Take a look at this resource:

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Android handles various screen resolutions automatically in that you specify the dimensions in "dip" (device-independent pixels) and provide different accessible folders (drawable-hdpi, drawable-mdpi, drawable-ldpi), where the extracted drawings are selected depending on the resolution capabilities of the device on which the application is running.

If you want to customize tattoos on purpose, I would start coding the Honeycomb system. Devices will be available soon;) The SDK is already available on developer.android.com.

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I recently developed an Android app in the market called Starrpartners. In this, I use the 320x480 design as the target and put the images in the mdpi folder. It worked very well and at a higher resolution.

You can verify this by creating an application and running it on another resolution simulator. Hope this helps :)

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Source: https://habr.com/ru/post/1338547/


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