I have not used Zombies before and I must admit that I'm not sure what he is doing. However, one thing concerns me:
CFArray seems to be constantly expanding its Live Bytes and # Living columns, as well as a couple of mallocs, which I believe are related. This is when my application just sits there, rendering (OpenGL) and waiting for input.
I tried to run the tool for leaks, and this does not show that I get memory leaks during this period or even more allocations. No provision for anything, let alone CFArray.
So which of the two tools should I believe? Or is it just that I donβt understand what the Zombies tool actually does?
If there is some decent zombie documentation anyone can tell me, that would be cool. Apple docs seem to have masked it a bit.
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