I have porting a larger project on the iPhone in the simulator, but trying to run it on an iPad leads to EXC_BAD_INSTRUCTION in the dyld code with the following backtrace:
#0 0x2fe01088 in __dyld__ZN13dyldbootstrapL30randomizeExecutableLoadAddressEPK12macho_headerPPKcPm () #1 0x2fe06a72 in __dyld__ZN4dyld5_mainEPK12macho_headermiPPKcS5_S5_ () #2 0x2fe06d3c in __dyld__ZN9__gnu_cxx13new_allocatorIPFPKc17dyld_image_statesjPK15dyld_image_infoEE8allocateEmPKv () #3 0x2fe0b398 in __dyld__ZN9__gnu_cxx13new_allocatorISt13_Rb_tree_nodeIPK11ImageLoaderEE8allocateEmPKv () #4 0x2fe05fa6 in __dyld__ZN4dyld11removeImageEP11ImageLoader () #5 0x2fe06506 in __dyld__ZN4dyld5_mainEPK12macho_headermiPPKcS5_S5_ () #6 0x2fe0128c in __dyld__ZN13dyldbootstrapL30randomizeExecutableLoadAddressEPK12macho_headerPPKcPm () #7 0x2fe01060 in __dyld_branch_to_lookupDyldFunction ()
This is the building for the iPhone Device 3.2 with the architecture of armv6 armv7 and happens before main() ever introduced.
Currently I do not understand how to find the reason for this, any ideas?
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