How to create an application package on iphone?

I made a small application using Xcode. How can I create an application package to install it on iphone. can anyone help me on this.

Thanks in advance.

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3 answers

Yes, as already mentioned, you need to pay a $ 99 commission fee. Once you do this, you can deploy via Xcode directly to the device configured with the provisioning profile. You can also deploy via iTunes (AdHoc Distribution).

Based on your answers to some other answers, maybe this is the information you are looking for (suppose you have or will have a developer account):

  • Add 512x512 PNG image of your icon to your project and name it iTunesArtwork (no extension)
  • Create your application with the Ad Hoc distribution profile, which will necessarily indicate the UDIDs of all target devices (instructions for this can be found here in the Provisioning Portal section: https://developer.apple.com/ios/manage/distribution/distribution.action and https://developer.apple.com/ios/manage/distribution/index.action )
  • Right-click on your target in Xcode and select "View in Finder"
  • Create a new folder called Payload
  • Copy the application to the Payload folder
  • Right-click the Payload folder and select Compress
  • Rename the new zip file to YourApp.ipa (the ipa extension allows iTunes to select it directly.
  • To distribute sending to both .mobileprovision files (a profile for providing special distribution distribution) and the .ipa file for your users
  • Ask them to drag and drop both files into iTunes to install them in their application library. Then they can synchronize their devices as expected, and now they have the application on the device itself.

Further help can be found here .

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You must pay a fee of $ 99 for Apple in order to get a developer account. With this account you will be guided to install the application in a real iDevice.

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To create the installation package for your application, you basically need a provisioning profile. This is for authenticating a specific device. And this profile should consist of the UDID of the specific device in which you want to install this package (also called binary).

You will receive a profile profile from your Apple Payed account. Therefore, you need to get a paid account (developer account worth $ 99) from Apple.

Hello,

Satya

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Source: https://habr.com/ru/post/1333204/


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