I plan to create an application in which audio media will be transferred to a mobile phone for listening.
The targets are smartphones: iPhone / Blackberry / Android / (J2ME?).
I see that streaming on the iPhone should be done using real-time HTTP streaming, but I don't see it in other platforms support.
Should I stream streams through rstp ? HTTP ? Is there a way to use a unified solution for all mobile platforms? If someone already had to go through this, it will be very useful for us to help.
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