What are good resources for a basic computer graphics?

While programming Flex, I recently came across several questions ( about wallpaper models , line joining methods and inconsistent pixels [on doctype]) regarding computer graphics and layout, where I felt like I lacked a basic background for things like

  • concepts like box model
  • comes close to displaying real numbers in a raster pixel (for example, font smoothing)
  • found in drawing mechanisms, for example, do you count y coordinates from above or below and why

I feel that reading some of the main Wikipedia articles, books or manuals on these topics can help in more accurately formulating my questions and more systematically debugging my code. I have repeatedly found that I am writing tiny test applications in Flex, just to find out how the APIs do very simple things. My assumption would be that if I knew the correct vocabulary and some general concepts, I could solve these issues much faster.

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Source: https://habr.com/ru/post/1310231/


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