Does computer graphics have practical use besides games / movies / pictures?

I study computer graphics at the university, and I try to understand its use ... and I fail.

My thoughts include only games and films, I am sure that there are other options for using, say, graphic algorithms, openGL, 2D and 3D, 3ds Max ...

Is this useful later? Where do I need it?

thanks

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4 answers

First of all, of course, 3D:

  • CAD (did you know that today all cars, planes, boats, or in general something are developed using a computer and CAD software?)
  • Scientific visualization, visualization of the area (google-earth, I think), scientific modeling (any kind of modeling actually, from liquids to sounds or deformations, molecules, etc.), medical visualization and help during surgery, etc. ...
  • User interfaces (not only 3D on the screen, but also new input devices must be developed)
  • ...

And, of course, 2D is part of computer graphics. Think about digital photography, image filter algorithms, real-time encoding and decoding with highly compressed video, digital camera chips, etc. The list is endless.

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Medical and scientific visualization, modeling, preservation of cultural heritage come to mind.

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What about the 3D CAD software that engineers and architects use ?

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In addition to what others have said, think about simulators. Flights should probably be simulated these days to avoid glitches. Although this can be done without any representatives, people will need to see the result in the form of some visual representation, and therefore you need graphics. Even this website has graphics. Depending on the browser, this may not be hardware acceleration, but it is the context of the graphs.
Even console applications provide you with text that is visually displayed, and that is because human eyes are the easiest way to offer a way out.

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Source: https://habr.com/ru/post/1309799/


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