I am starting to play iPhone / iPad and I am looking for a way to customize my learning path. The main functions that I would like to learn (after basic programming of the SDK components for iphone):
- using a panel like an interface where I can move the pawn with my fingers.
- determine where the pawn was moved and trigger events in the game
- The fee will be 6 tiles, which can be arranged randomly at the start of the game. Can I use the sdk component with a delegate and data source to determine where the pawn was left and on which plate?
- need to use cubes (which library can i use?)
- ...
Do you have an idea where to start ?; -)
Thanks a lot, Chib.
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