I am creating a program that puts a random image in a grid layout format. The grid size is 6 x 6 = 36. Only 10 were filled with images (each image was different), and the rest were empty.
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How to save it in a file and read it again so that it displays the same images with the same placement in the grid?
Here is the code I used to save the images:
//image file String []arrPic = {"pic1.jpg","pic2.jpg","pic3.jpg","pic4.jpg","pic5.jpg","pic6.jpg","pic7.jpg","pic8.jpg","pic9.jpg","pic10.jpg",,"pic11.jpg","pic12.jpg","pic13.jpg"}; ArrayList<String> pictures = new ArrayList<String>(Arrays.asList(arrPic)); ArrayList<String> file = new ArrayList<String>(); JPanel pDraw = new JPanel(new GridLayout(6,6,2,2)); ... //fill all grids with empty label for (int i =0; i<(6*6); i++){ JLabel lbl = new JLabel(""); pDraw.add(lbl); } ... //Choose random box to be filled with images for(int i=0; i<10; i++){ Boolean number = true; while(number){ int n = rand.nextInt(35); if(!(arraylist.contains(n))) number = false; arraylist.add(n); } //fill the grids with images for(int i=0; i<arraylist.size(); i++){ //select random image from arraylist int index = rand.nextInt (pictures.size()); String fileName = (String) pictures.get(index ); //find the image file icon = createImageIcon(fileName); //save the file in a new file file.add(fileName); //rescaled the image int x = rand.nextInt(50)+50; int y = rand.nextInt(50)+50; Image image = icon.getImage().getScaledInstance(x,y,Image.SCALE_SMOOTH); icon.setImage(image); //remove empty label and replace it with an image int one = (Integer) arraylist.get(i); pDraw.remove(one); final JLabel label; pDraw.add(label,one); }
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