In my opinion, burnout schedules cannot go negatively. If you have finished your work, you either continue to sit on your chairs without doing anything, which means that burnout will remain at zero.
If you really do something, then this should be added to the task list, which means that burning will increase, and then down again when you finish the tasks that you added to your workload.
A sprint in which the initial workload was completed before the end of the sprint should show a slight surge when new tasks (both individual tasks, such as fixing bugs, or other or one or more new user stories) were added again as soon as they became clear that there is more space.
However, if this often happens with your team, you seem to constantly underestimate your speed and should start with more tasks from the start. I'm not saying that it’s bad to be able to finish early and take on more tasks, but if this happens in many sprints, this is a sign that the team is not coping from the very beginning, either by accident or absolutely sure that they are not able to hold back the sprint.
If it is good with your product owner, so be it. If I were the owner of the product, and I would see that one team always finished early, I would try to get them to do more tasks from the very beginning. It may sound a little tougher than it should have sounded.
source share