I am working on an iphone application (sdk 3.1.3) and I have added a corelocation and mapkit structure. I used the iphonesimulator package, but added them using "relative to the current sdk". When I test my application on iphone simulatore, everything works. But when I switch to the 3.1.3 iphone device, I get 2 warnings and 4 build errors:
warnings:
.../corelocation file does not have the required architecture
.../mapkit file does not have the required architecture
errors:
"_OBJC_CLASS_$_MKReverseGeocoder", referenced from:<br /> __objc_classrefs__DATA@0 in VMLViewController.o<br /> "_OBJC_CLASS_$_MKPinAnnotationView", referenced from:<br /> __objc_classrefs__DATA@0 in VMLViewController.o<br /> "_OBJC_CLASS_$_CLLocationManager", referenced from:<br /> __objc_classrefs__DATA@0 in VMLViewController.o<br /> "_kCLLocationAccuracyBest", referenced from:<br /> _kCLLocationAccuracyBest$non_lazy_ptr in VMLViewController.o<br /> ld: symbol(s) not found<br /> collect2: ld returned 1 exit status<br /> Build failed (4 errors, 2 warnings)<br />
I right-clicked on the mapkit framework package, checked to get the information , and the path is given as: System/Library/Frameworks/MapKit.framework
I have basic knowledge of iphone dev, but I don't know what the problem is ... Can someone help me?
hello
Thomas
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