I am writing a 3D engine in C ++ with OpenGL. I usually work on this project on my 64-bit archins, but these days I do this on a 32-bit system. I use subversion, and since the last svn on my 64-bit system, I have got errors:
http://pastebin.be/23730
The kernel, shell, and interface are compilet using the -fPIC option, I don't understand, so ...
Thanks:)
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