How about using boost any?
Here is an example of how it will look
#include <list> #include <boost/any.hpp> using boost::any_cast; typedef std::list<boost::any> many; void append_int(many & values, int value) { boost::any to_append = value; values.push_back(to_append); } void append_string(many & values, const std::string & value) { values.push_back(value); } void append_char_ptr(many & values, const char * value) { values.push_back(value); } void append_any(many & values, const boost::any & value) { values.push_back(value); } void append_nothing(many & values) { values.push_back(boost::any()); }
It seems nice and elegant, plus you get well-tested code and can treat your values as objects instead of pointers.
Note. These function names are informative, but you can use redefinition to have one interface.
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