You can use JSON.NET to do this.
Use project | Manage NuGet packages to add "Newtonsoft.Json" (latest stable version 10.0.3) to the project.
Then you can write a Cloner class that uses Json.NET to clone an object:
public static class Cloner { public static T Clone<T>(T source) { if (ReferenceEquals(source, null)) return default(T); var settings = new JsonSerializerSettings { ContractResolver = new ContractResolver() }; return JsonConvert.DeserializeObject<T>(JsonConvert.SerializeObject(source, settings), settings); } class ContractResolver : DefaultContractResolver { protected override IList<JsonProperty> CreateProperties(Type type, MemberSerialization memberSerialization) { var props = type.GetProperties(BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance) .Select(p => base.CreateProperty(p, memberSerialization)) .Union(type.GetFields(BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance) .Select(f => base.CreateProperty(f, memberSerialization))) .ToList(); props.ForEach(p => { p.Writable = true; p.Readable = true; }); return props; } } }
Then you can write code like this:
var inner = new ObjectType {R = new Random(12345)}; var outer = new Container {AnObject = inner}; var clone = Cloner.Clone(outer); Console.WriteLine(clone.AnObject.R.Next());
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