Here you will find a solution:
Fiddle: http://jsfiddle.net/rijokpaul/pyzpg7st/2/
I solved it using YouTube iframe API
var tag = document.createElement('script'); tag.id = 'iframe-demo'; tag.src = 'https://www.youtube.com/iframe_api'; var firstScriptTag = document.getElementsByTagName('script')[0]; firstScriptTag.parentNode.insertBefore(tag, firstScriptTag); var player; function onYouTubeIframeAPIReady() { var elems1 = document.getElementsByClassName('yt-player'); for(var i = 0; i < elems1.length; i++) { player = new YT.Player(elems1[i], { events: { //'onReady': onPlayerReady, 'onStateChange': onPlayerStateChange } }); } } function onPlayerReady(event) { } function handleVideo(playerStatus) { if (playerStatus == -1) { // unstarted $('#main-slider').slick('slickPause'); } else if (playerStatus == 0) { // ended $('#main-slider').slick('slickPlay'); } else if (playerStatus == 1) { // playing = green $('#main-slider').slick('slickPause'); } else if (playerStatus == 2) { // paused = red $('#main-slider').slick('slickPlay'); } else if (playerStatus == 3) { // buffering = purple } else if (playerStatus == 5) { // video cued } } function onPlayerStateChange(event) { handleVideo(event.data); } $(function() { $('#main-slider').slick({ slidesToShow: 1, slidesToScroll: 1, autoplay: true, autoplaySpeed: 3000, pauseOnFocus: false, pauseOnHover: false, dots: true, infinite: true, adaptiveHeight: true, arrows: false }); }); $('#main-slider').on('beforeChange', function(event, slick, currentSlide, nextSlide){ $('.yt-player').each(function(){ this.contentWindow.postMessage('{"event":"command","func":"' + 'pauseVideo' + '","args":""}', '*') }); });
An iframe is also updated as shown below.
<iframe class="yt-player" src="https://www.youtube.com/embed/lqj-QNYsZFk?controls=1&rel=0&enablejsapi=1"></iframe>
Added &enablejsapi=1 at the end of the iframe url and used a class called yt-player .
UPDATE
Comments onReady function and uses the slick beforeChange event to pause the YouTube video when it is not active.
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