I have a demo version of a card game.
I need a character that can jump through the collider on one side.
the collider in my character and land is as follows:
symbol: capsulecollider2d
earth: polygoncollider2d

so that the symbol can stand on the ground

can also jump to the ground
but now I want the symbol to jump from the bottom of the earth, it cannot work

So how can I solve this problem? Is there a configuration that can force the collider to have only one side?
------------------------------------- 2017 08 11 ------- --- ---------------------------
Many thanks to everyone
thanks @EmreE @Jeroen De Clercq
I solved this problem using Platform Effector 2D provided by @EmreE

first: add a 2d effector platform to my land and select "use one way"
second: select "Used by effector"

now it works :)

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