How to cache / load google map v2 tile programmatically ?, is this possible?
Bcos is not possible according to this prntscr.com/3cyiqf , but since I saw this TileProvider link using local fragments I thought that if Android provides the TileProvider class to load / use the fragment from the asset, then it should be something accessible cache / download fragment programmatically / runtime
My actual requirement:
If the user is connected to the Internet at this time, he can download / cache a fragment of a certain area or he can download / cache, see the map only on the phoneβs screen and whenever he goes offline at this time, the loaded map should go to be visible.
What I have done so far:
I saw OSMDROID lib, they provide very good functionality, but the problem is that I want to use only Google Map V2
I already checked the static map API, and I also created one demo to download the fragment, but they return an image with the specified zoom level, so in this case, if I use a static api map, then the user can see only 1 map level, they can not can increase / decrease, so this is not good.
Output:
I want to know if there is any tool in Google Map V2 to download / cache map fragments programmatically / runtime?
EDIT
Can I use the Google Map Engine for the same?
android google-maps-api-2 offline-caching osmdroid google-maps-engine
Rajan Apr 25 '14 at 9:15 2014-04-25 09:15
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