For C # or VB projects, the Cole Wu - MSFT answer should work.
If you are trying to do the same for a project, but you're out of luck, as each type of project has different properties.
From what I tried:
- C # and VB have 23 properties, including "CopyToOutputDirectory"
- F # has 9 properties, including "CopyToOutputDirectory"
- Node.js has 13 properties and the "CopyToOutputDirectory" is missing.
Look at the file properties window in the project you are trying to modify. Does it contain the CopyToOutputDirectory property? If this property may not be available.
EDIT:
Other parameters for setting the ProjectItem property are its attributes (changing them in * .csproj). I would say that this is a workaround, not a real solution, because after that you need to restart the project.
private EnvDTE.ProjectItem AddFileToSolution(string filePath) { var folder = CurrentProject.ProjectItems.AddFolder(Path.GetDirectoryName(filePath)); var item = folder.ProjectItems.AddFromFileCopy(filePath); item.Properties.Item("BuildAction").Value = "None"; // Setting attribute instead of property, becase property is not available SetProjectItemPropertyAsAttribute(CurrentProject, item, "CopyToOutputDirectory", "Always"); // Reload project return item; } private void SetProjectItemPropertyAsAttribute(Project project, ProjectItem projectItem, string attributeName, string attributeValue) { IVsHierarchy hierarchy; ((IVsSolution)Package.GetGlobalService(typeof(SVsSolution))) .GetProjectOfUniqueName(project.UniqueName, out hierarchy); IVsBuildPropertyStorage buildPropertyStorage = hierarchy as IVsBuildPropertyStorage; if (buildPropertyStorage != null) { string fullPath = (string)projectItem.Properties.Item("FullPath").Value; uint itemId; hierarchy.ParseCanonicalName(fullPath, out itemId); buildPropertyStorage.SetItemAttribute(itemId, attributeName, attributeValue); } }
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