I would like to know if there is a faster way than the following steps for testing a Unity application with Android (gradle export):
- Change something in unity.
- Build Settings and Launch -> Export (New Gradle)
- Now the old gradle in the Android project is replaced , so I need to copy the paste from the backup
- the folder is also replaced so i need to copy the backup paste
- Finally, create and run the APK on the device.
Steps 3 and 4 obviously make this process painful (slow) , I found the Unity android plugin manifest.xml so that it stays the same (edited directly in Unity). So am I doing something wrong? Is there a way to update only parts of an Android project (for example, if I only changed one line of C # Script, just rebuild it for Android)
Tell me if I don't explain it clearly enough :)
EDIT: I already posted this in the Unity forum, but I didn’t receive a response another day later
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