func resizeImage(image: UIImage, newWidth: CGFloat) -> UIImage { let scale = newWidth / image.size.width let newHeight = image.size.height * scale UIGraphicsBeginImageContext(CGSizeMake(newWidth, newHeight)) image.drawInRect(CGRectMake(0, 0, newWidth, newHeight)) let newImage = UIGraphicsGetImageFromCurrentImageContext() UIGraphicsEndImageContext() return newImage } @IBAction func chooseImage(sender: AnyObject) { var myPickerController = UIImagePickerController() myPickerController.sourceType = UIImagePickerControllerSourceType.PhotoLibrary myPickerController.delegate = self; self.presentViewController(myPickerController, animated: true, completion: nil) } func imagePickerController(picker: UIImagePickerController, didFinishPickingMediaWithInfo info: [NSObject : AnyObject]) { var image = info[UIImagePickerControllerOriginalImage] as? UIImage let scaledImage:UIImage = resizeImage(image!, newWidth: 200) self.dismissViewControllerAnimated(true, completion: nil) }
version of Swift 4
extension UIImage { func resize(withWidth newWidth: CGFloat) -> UIImage? { let scale = newWidth / self.size.width let newHeight = self.size.height * scale UIGraphicsBeginImageContext(CGSize(width: newWidth, height: newHeight)) self.draw(in: CGRect(x: 0, y: 0, width: newWidth, height: newHeight)) let newImage = UIGraphicsGetImageFromCurrentImageContext() UIGraphicsEndImageContext() return newImage } }
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