I donβt know if this works or not in Animate CC, but it works through Flash Builder. I am using an Android Android device and I have the Android SDK tools installed on my PC.
Yes, I followed these official Adobe docs, but that doesn't work.
First: just connect your device to the computer.
In fact, you can debug your application remotely while your device is connected to your PC. This step does not necessarily require FDB. In my case, all I need is things like
adb connect 192.168.xx.xx:port
this will connect your Android device to the PC on the network by default.
Secondly, set the debugging setting over the network
You did this in Animate CC, adding that you can check "install the application on a connected device"
Third, just debug as usual
You can get all these debugging materials, including traces
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