I know that the name may sound inaccurate, but that is because I'm not sure where my mistake came from ...
Firstly, here is my folder organization:
- Assets
- Scenes
- Scenarios
- MemoryCard.cs
- Scenecontroller.cs
- Sprites
At the beginning, the “MemoryCard” file was named “MemoryCards” (note the “s” at the end). I use "Monodevelop" to edit my files using the Unity built-in text editor, and when editing the file, I decided to rename it through Monodevelop ... which turned out to be a bad idea, as there is now a warning message:
"A metadata file (.meta) exists, but its Assets / Scripts / MemoryCards.cs resource cannot be found. When moving or deleting files outside of Unity, make sure that the corresponding .meta file is moved or deleted with it."
First I deleted the .cs file and created a new one, but the error remains ...
My problem is that I don’t know which metafile to look for, since the "MemoryCards.cs.meta" metafile was deleted and replaced when creating a new script with its corresponding .meta file ...
I assume that there is some specific file referencing all metafiles, such as a tree or so ... but I have not found a single document on the Internet.
I hope one of you can help me :)
Thank you in advance,
Axel
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