Has anyone experienced this problem?
It appeared after updating Windows 10 for assembly 1709. After some time of the system operation - several hours - bitmap download, adding elements in the "imaginary" style becomes extremely slow. 256x256 BMP boots in more than 10 seconds ... while it occupies one central core 100%. Thus, compiled applications, which usually start in a matter of seconds, start in a matter of minutes!
I regularly use hibernation / resume. Drivers are older than a year, so this may not be a problem.
Comment on this?
Update: I found that this happens with code using Canvas.Pixels, so it can be changed, but it slows down a lot.
Update 2: Replacing with Scanline operations sped up. A recent Windows patch was to make Canvas.Pixels very slow when using more.
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