Why is the adob ad unit module not working?

I set two impressions per minute for each user, but it does not work. Ads continue to appear every time. [IMAGE] https://i.imgsafe.org/95d5e259bf.png

they say on the admob website: changing the frequency limit, for example, changing the header from two to three, can take up to a day to take effect.

But it was more than TWO days, since I applied the change to the frequency limit, and it does not work? This is how I request ads:

private void requestNewInterstitial() { AdRequest adRequest = new AdRequest.Builder().addTestDevice("XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX").build(); mInterstitialAd.loadAd(adRequest); } 

I use setTestDevice, so the real ads will not show the application, because the impressions on real ads can be blocked by me.

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2 answers

I ran into the same problem in the Unity module and reported this. Unfortunately, at the moment, an error appears in the Admob advertising service, so ad retention does not work.

There is an open bug that is investigated internally with frequency limitation in AdMob.

As mentioned by Google engineer

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Please note the following:

Changing the frequency limit, for example, changing the cap from two to three, can take up to a day to take effect. A small server delay can sometimes lead to an excess of the set frequency.

Check here Formally ....

https://support.google.com/admob/answer/6244508?ctx=tltp&hl=en

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Source: https://habr.com/ru/post/1260382/


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