Firebase UI Auth Provider iOS Swift Example

I am launching a new iOS Swift application and want to use FirebaseUI Auth. Here is a link to the docs that talk about this in the Drop-in authentication solution Firebase Auth . FirebaseUI Auth for Android was very simple and easy. It seems that the iOS examples are out of date, as the API seems to have changed a lot between versions. It looks like they are on version 3.1 .

The directions are also a bit bare: https://github.com/firebase/FirebaseUI-iOS

Can someone please help me and provide an example of AppDelegate and ViewController for logging into facebook and google?

I am using Xcode 8.3, Swift 3.

Podfile:

 # Uncomment the next line to define a global platform for your project platform :ios, '9.0' target 'Project' do # Comment the next line if you're not using Swift and don't want to use dynamic frameworks use_frameworks! pod 'FirebaseUI', '~> 3.1' pod 'Firebase/Core' pod 'Firebase/Database' pod 'Firebase/Crash' pod 'Firebase/Auth' pod 'Firebase/Storage' pod 'GoogleSignIn' pod 'FBSDKLoginKit' target 'ProjectTests' do inherit! :search_paths # Pods for testing end target 'ProjectUITests' do inherit! :search_paths # Pods for testing end end 

Here is my AppDelegate

 import UIKit import CoreData import Firebase import FirebaseAuthUI import FirebaseAuth import GoogleSignIn import FBSDKLoginKit @UIApplicationMain class AppDelegate: UIResponder, UIApplicationDelegate { var window: UIWindow? func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool { // Override point for customization after application launch. FIRApp.configure() return true } func applicationWillResignActive(_ application: UIApplication) { // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state. // Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game. } func applicationDidEnterBackground(_ application: UIApplication) { // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later. // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits. } func applicationWillEnterForeground(_ application: UIApplication) { // Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background. } func applicationDidBecomeActive(_ application: UIApplication) { // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface. } } 

Here is my ViewController

 import UIKit import Firebase import FirebaseAuth import FirebaseAuthUI import FirebaseDatabaseUI import FirebaseGoogleAuthUI import FirebaseFacebookAuthUI import FBSDKCoreKit import FBSDKLoginKit class ViewController: UIViewController, FUIAuthDelegate { var kFacebookAppID = "111111111111111" override func viewDidLoad() { super.viewDidLoad() //FIRApp.configure() checkLoggedIn() } func checkLoggedIn() { FIRAuth.auth()?.addStateDidChangeListener { auth, user in if user != nil { // User is signed in. } else { // No user is signed in. self.login() } } } func login() { let authUI = FUIAuth.defaultAuthUI() let facebookProvider = FUIGoogleAuth() let googleProvider = FUIFacebookAuth() authUI?.delegate = self authUI?.providers = [googleProvider, facebookProvider] let authViewController = authUI?.authViewController() self.present(authViewController!, animated: true, completion: nil) } @IBAction func logoutUser(_ sender: AnyObject) { try! FIRAuth.auth()!.signOut() } func authUI(_ authUI: FUIAuth, didSignInWith user: FIRUser?, error: Error?) { if error != nil { //Problem signing in login() }else { //User is in! Here is where we code after signing in } } } 
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2 answers

Your code seems beautiful! To connect with Google / Facebook / Twitter Auth, you must add support for your application URL scheme . CHECK THIS!

 func configureAuth() { // TODO: configure firebase authentication let provider: [FUIAuthProvider] = [FUIGoogleAuth(), FUIFaceBookAuth()] FUIAuth.defaultAuthUI()?.providers = provider // listen for changes in the authorization state _authHandle = FIRAuth.auth()?.addStateDidChangeListener { (auth: FIRAuth, user: FIRUser?) in // check if there is a current user if let activeUser = user { // check if current app user is the current FIRUser if self.user != activeUser { // sign in } } else { // user must sign in self.loginSession() } } } func loginSession() { let authViewController = FUIAuth.defaultAuthUI()!.authViewController() self.present(authViewController, animated: true, completion: nil) } 
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You are very close! Wei Jay was right in that you need to define your URL schemes in your application Info.plist file and add a callback in your application file.

Essentially you need to add below to the plist root.

 <key>CFBundleURLTypes</key> <array> <dict> <key>CFBundleURLSchemes</key> <array> <string>com.googleusercontent.apps.{app-id-here}</string> </array> </dict> <dict> <key>CFBundleURLSchemes</key> <array> <string>fb{app-id-here}</string> </array> </dict> </array> <key>FacebookAppID</key> <string>{app-id-here}</string> <key>FacebookDisplayName</key> <string>{name-here}</string> <key>LSApplicationQueriesSchemes</key> <array> <string>fbauth2</string> </array> 

You can get your google app id from the RESERVED_CLIENT_ID entry in the GoogleService-Info.plist file.

Then my AppDelegate file simply implements the openURL delegate method:

 func application(_ app: UIApplication, open url: URL, options: [UIApplicationOpenURLOptionsKey : Any] = [:]) -> Bool { let googleSignIn = GIDSignIn.sharedInstance().handle(url, sourceApplication: options[UIApplicationOpenURLOptionsKey.sourceApplication] as? String, annotation: options[UIApplicationOpenURLOptionsKey.annotation]) let facebookSignIn = FBSDKApplicationDelegate.sharedInstance().application(app, open: url, sourceApplication: options[UIApplicationOpenURLOptionsKey.sourceApplication] as? String, annotation: options[UIApplicationOpenURLOptionsKey.annotation]) return googleSignIn || facebookSignIn } 

The explanation here is on how to configure settings for Facebook.

This dude here gave a good example of its implementation of Firebase Auth UI

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Source: https://habr.com/ru/post/1258790/


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