I created the xamarin.ios application. The application works absolutely fine. There were no code changes and due to blue, the application now crashes when accessing the camera. I have no idea why this is happening, can anyone shed some light on this problem? I tried this error and searched for various things, including removing various packages. I recently upgraded to ios 10, but the application still worked fine after the upgrade. The error is below:
2016-10-10 21: 44: 28.925 Instructor [307: 24128] critical: native StackTrace:
2016-10-10 21: 44: 28.934 Coacher [307: 24128] critical: 0
libmonosgen-2.0.dylib 0x00363d33 mono_handle_native_sigsegv + 242 2016-10-10 21: 44: 28.934 Coacher [307: 24128] critical: 1 libsystem_platform.dylib
0x1db5326d _sigtramp + 24 2016-10-10 21: 44: 28.935 Coacher [307: 24128] critical: 2 libsystem_kernel.dylib 0x1da9fd8f + 64 2016-10-10 21: 44: 28.935 Trainer [307: 24128] critical: 3 libsystem_kernel. dylib 0x1da9fdd9 system_set_sfi_window + 0 2016-10-10 21: 44: 28.935 Coacher [307: 24128] critical: 4 TCC 0x201a8e85 + 228 2016-10-10 21: 44: 28.936 Trainer [307: 24128] critical: 5 TCC 0x201a8da1 + 0 2016-10-10 21: 44: 28.936 Coach [307: 24128] critical: 6 TCC
0x201ab57b + 276 2016-10-10 21: 44: 28.936 Coacher [307: 24128] critical: 7 libxpc.dylib 0x1db8915f + 46 2016-10-10 21: 44: 28.937 Trainer [307: 24128] critical: 8 libxpc.dylib 0x1db89101 + 26 2016-10-10 21: 44: 28.937 Trainer [307: 24128] critical: 9
libdispatch.dylib 0x1d9ae49b + 604 2016-10-10 21: 44: 28.937 Trainer [307: 24128] critical: 10 libdispatch.dylib 0x1d9afa91 + 378 2016-10-10 21: 44: 28.938 Trainer [307: 24128] critical: 11 libdispatch.dylib 0x1d9af8b7 + 106 2016-10-10 21: 44: 28.938 Trainer [307: 24128] critical: 12 libsystem_pthread.dylib 0x1db55947 _pthread_wqthread + 1168 2016-10-10 21: 44: 28.938 Trainer [307: 24128] 13 libsystem_pthread.dylib 0x1db5549c start_wqthread + 8 2016-10-10 21: 44: 28.939 Trainer [307: 24128] critical: ======================== =========================================== Got SIGABRT when executing its own code. This usually indicates a fatal error in the mono executable version or one of the built-in libraries used by your
applications.
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