I recently learned about operator overloading in C ++. When you want to overload an operator in a class, and we want to create a new object with it, which is made of others that we defined, we can do
NameOfClass operator+(const NameOfClass& b){ { NameOfClass tmp; tmp.length = this->length + b.length; tmp.breadth = this->breadth + b.breadth; tmp.height = this->height + b.height; return tmp; }
I cannot understand if I can define 2 objects before this. eg
NameOfClass one(length,breadth,height); NameOfClass two(length,breadth,height);
I set their attributes. but how
NameOfClass three=one+two;
set the attributes to "three"? Both arguments are considered as an argument for the overloaded "+" operator. The function clearly says that
tmp.length = this->length + b.length;
but this-> length must be undefined, and b.length is private. How does he mix together? Or is it accepted as a method, so one+two
= method + of one and two is passed as an argument, which means that this-> length refers to the length of the "one" object? Using an example from tutorialspoint.
#include <iostream> using namespace std; class Box { public: double getVolume(void) { return length * breadth * height; } void setLength( double len ) { length = len; } void setBreadth( double bre ) { breadth = bre; } void setHeight( double hei ) { height = hei; } // Overload + operator to add two Box objects. Box operator+(const Box& b) { Box box; box.length = this->length + b.length; box.breadth = this->breadth + b.breadth; box.height = this->height + b.height; return box; } private: double length; // Length of a box double breadth; // Breadth of a box double height; // Height of a box }; // Main function for the program int main( ) { Box Box1; // Declare Box1 of type Box Box Box2; // Declare Box2 of type Box Box Box3; // Declare Box3 of type Box double volume = 0.0; // Store the volume of a box here // box 1 specification Box1.setLength(6.0); Box1.setBreadth(7.0); Box1.setHeight(5.0); // box 2 specification Box2.setLength(12.0); Box2.setBreadth(13.0); Box2.setHeight(10.0); // volume of box 1 volume = Box1.getVolume(); cout << "Volume of Box1 : " << volume <<endl; // volume of box 2 volume = Box2.getVolume(); cout << "Volume of Box2 : " << volume <<endl; // Add two object as follows: Box3 = Box1 + Box2; // volume of box 3 volume = Box3.getVolume(); cout << "Volume of Box3 : " << volume <<endl; return 0; }
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