The following program gives me a link time error:
#include <iostream> struct Test { static constexpr char text[] = "Text"; }; int main() { std::cout << Test::text << std::endl; // error: undefined reference to `Test::text' }
Error message
/tmp/main-35f287.o: In function `main': main.cpp:(.text+0x4): undefined reference to `Test::text' main.cpp:(.text+0x13): undefined reference to `Test::text' clang: error: linker command failed with exit code 1 (use -v to see invocation)
Ok Try to fix this: I am adding a definition outside the body of the struct :
#include <iostream> struct Test { static constexpr char text[] = "Text"; }; constexpr char Test::text[] = "Text"; int main() { std::cout << Test::text << std::endl; }
Clang gives me the following error message.
main.cpp:4:35: error: static data member 'text' already has an initializer constexpr char Test::text[] = "Text"; ^ main.cpp:3:50: note: previous initialization is here struct Test { static constexpr char text[] = "Text"; };
Oh, well, I thought, now I know what you want:
#include <iostream> struct Test { static constexpr char text[]; }; constexpr char Test::text[] = "Text"; int main() { std::cout << Test::text << std::endl; }
And again the error:
main.cpp:3:41: error: declaration of constexpr static data member 'text' requires an initializer struct Test { static constexpr char text[]; };
And there the dog bites its own tail. :(
Is there a way to use persistent compilation-time character arrays declared inside a class? The reason I want the data inside the class is because I need a class of type attributes that helps me create template material.
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