As the name says: How can I join / limit 2 bodies or pymunk figures so that they do not act as one single object?
For example, in this case I have a cricket bat consisting of two separate bodies and policies.
I want to join the bat “handle” to the bat “blade” so that I get an object that looks like a bat.
My code is:
This ============== becomes =================> strong> This 

I have a function that drew these green circles in body positions.
python shapes pymunk
pradyunsg Mar 17 '13 at 10:52 2013-03-17 10:52
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