Having a little head scraper with new filter features in SceneKit with iOS9. To make things as simple as possible if I add a line:
ship.filters = [CIFilter(name: "CIPixellate", withInputParameters: [kCIInputScaleKey: 30])!]
In the default SceneKit project, build and run for the simulator, the pixels of the ship, as expected. If I create and run the same project on the device, the ship will disappear. I tried various permutations, multiple devices, and even several SceneKit demos on blogs, and they all have the same problem. I'm just not sure what I am missing.
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