There is no built-in method for this, as far as I know. However, here is an example of what you are trying to achieve with Shapes:
package application; import javafx.application.Application; import javafx.beans.binding.Bindings; import javafx.scene.Node; import javafx.scene.Scene; import javafx.scene.control.ProgressBar; import javafx.scene.effect.InnerShadow; import javafx.scene.image.Image; import javafx.scene.image.ImageView; import javafx.scene.layout.StackPane; import javafx.scene.shape.Rectangle; import javafx.scene.shape.Shape; import javafx.scene.text.Font; import javafx.scene.text.Text; import javafx.stage.Stage; public class Main extends Application { @Override public void start(final Stage primaryStage) { final StackPane root = new StackPane(); final ProgressBar bar = new ProgressBar(); final Image image = new Image( "https://farm8.staticflickr.com/7036/6952932649_3fc1cfeb8a_o_d.jpg", true ); final ImageView imageView = new ImageView( image ); final Text clip = new Text( "JavaFx" ); final Scene scene = new Scene( root ); root.setStyle( "-fx-background: pink;" ); root.setEffect( new InnerShadow() ); bar.prefWidthProperty().bind( root.widthProperty() ); bar.visibleProperty().bind( Bindings.notEqual( 1, image.progressProperty() ) ); bar.progressProperty().bind( image.progressProperty() ); imageView.setFitWidth( 800 ); imageView.setFitHeight( 600 ); clip.setFont( Font.font( 144.0 ) ); clip.setX( 400 - clip.getBoundsInLocal().getWidth() / 2 ); clip.setY( 400 - clip.getBoundsInLocal().getHeight() / 2 ); setInverseClip( imageView, clip ); root.getChildren().add( bar ); root.getChildren().add( imageView ); primaryStage.setScene( scene ); primaryStage.show(); } private void setInverseClip( final Node node, final Shape clip ) { final Rectangle inverse = new Rectangle(); inverse.setWidth( node.getLayoutBounds().getWidth() ); inverse.setHeight( node.getLayoutBounds().getHeight() ); node.setClip( Shape.subtract( inverse, clip ) ); } public static void main(final String[] args) { launch(args); } }
It imposes a node target on a rectangle of the same size, subtracts the source node clip from it, and uses the newly created shape as a clip for the target node.
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