I used the @ guest271314 method to create a funtion that loads every music link / url that are in the object.
function LoadSounds(obj,ch,ca){ (function(r){ var i, lo=0, // number of sounds loaded len=0, // number of sounds to load con={}; // an object with the sounds loaded for(i in obj){ len++ // increase the number of sounds to load } for(i in obj){ (function(i){ r=0; r=new XMLHttpRequest(); r.open("GET",obj[i],true); r.responseType="blob"; r.onload=function(){ if(this.status==200){ lo++ con[i]=new Audio(URL.createObjectURL(this.response)); con[i].load(); ch(obj[i]); if(lo==len)ca(con) r=undefined; } } r.send(); })(i); } i=undefined; })(0);
}
Compressed...
function LoadSounds(n,o,e){!function(t){var i,s=0,d=0,u={};for(i in n)d++;for(i in n)!function(i){t=0,t=new XMLHttpRequest,t.open("GET",n[i],!0),t.responseType="blob",t.onload=function(){200==this.status&&(s++,u[i]=new Audio(URL.createObjectURL(this.response)),u[i].load(),o(n[i]),s==d&&e(u),t=void 0)},t.send()}(i);i=void 0}(0)}
Using an example ...!
// Note that these musics in my example aren't in a valid link var MyMusics={ Music1:'http://example.com/music.ogg', BestEver:'http://example.com/bestever.ogg' }; LOAD_SOUNDS( MyMusics, // Musics object function(){alert("+1 loaded");}, // function when a link music is loaded function(){e.BestEver.play();} // function when all musics from links were loaded );
user5580610
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