I am trying to create a simple body model that will be subsequently monitored. However, I have problems when I connect both legs to the body.
I did what I created the model, starting with the left foot attached to the world frame, and then to the torso. I ended up duplicating one of the legs and again tying it to the world frame and torso, effectively closing the “loop”. However, when you try to run the simulation, the following error message appears.
'untitled/Right Leg/Hip/Revolute Joint' has a degenerate mass distribution on its follower side.
I have a feeling that this is due to the fact that both legs are attached to the torso and to the world frame.
If I let my legs dangle from the torso, attaching the torso to the world frame directly, then it works. But I need the legs to be attached to the "ground / floor"
What will be the correct way to model this so that I can later actuate the joints?


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