I'm new to SpriteKit and just published my first game. Now I would like to add banner ads to the game. However, I am completely lost.
In most tutorials you just need to call
self.canDisplayBannerAds = YES;
in the viewDidLoad method. I do this and I also imported iAD.h and linked the necessary binaries. However, every time I launch the game, it crashes and gives me the following error:
-[UIView presentScene:transition:]: unrecognized selector sent to instance 0x15e2dd00
Does anyone know a good tutorial or any ideas on how to properly integrate iADs into a Sprite Kit game? Apple Docs didn't help either.
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