There is no question - you still need to do the math smoothing , due to the complexity of the curves, second-order curves, intersecting curves and different types of unions.
(Note that this is very simple, as this question appeared two years ago. Retina grids are now ubiquitous, and indeed, anti-aliasing is actually performed everywhere on every Retina display.)
Of course, straight lines (perhaps at 45 degrees) can probably also be tested on A / B tests. But just look at the smaller line or the changing differential.
And wait - there is an argument with a knife ............
Do not forget that you can display a typography really, really small on the retina screen !!!
You can say that you need smoothing when the letter is less than (let’s say) 50 pixels. That way, if you had a crappy 10-dot display per inch ... but the letters were 80 feet tall (8,000 pixels high), you wouldn't need anti-aliasing. We just proved that you do not need “smoothing” on a 10 ppi display.
Conversely, let's say Steve's next display has 1000 pixels per inch. You would STILL need smoothing for a very small type - and any very small part - that is, 50 pixels or less!
Also: don’t forget that the part in type ... which is a vector image ... is endless!
You could say that the "body" of the Baskerville "M" looks great, without smoothing, on the retina screen. Well, what about crooked serifs? How about chipping at the ends of serifs? And so on down the line.
Another way to look at this: well, on your regular Mac display, you don't need anti-aliasing on flat lines or maybe 45 degrees. In addition, on the retina screen, you can leave without attiasing, possibly 22.5 degree lines and even 12.25 degree lines.
But what? If you add anti-aliasing to the retina screen, you can successfully draw ridiculously small lines, much finer than, for example, on a Macintosh display with a pre-grid.
As in the previous example, let's say that the next iPhone has one million pixels per inch. However, adding smoothing will allow you to have EVEN SHALLOWER beautiful lines - by definition, yes, it will always look better because it will always improve details.
Please note that the “eye clearance” business of magazine articles is complete and complete nonsense.
Even if they say 50 dpi, you only see a fuzzy amalgam created by the mathematics of the pixel mapping strategy.
If you don’t believe it is, look at this letter right now on your Mac and count the pixels in the letter “r”. Of course, it is inconceivable that you could do it! You could “allow” pixels on a display with a resolution of 10 dpi. The important thing is that the math of the put created by the mapping strategy.
Smoothing always creates the "best fluff" as it were. If you have more pixels, then anti-aliasing will simply improve fuzz again. Again, just look at even finer features, and of course you want to smooth them out.
It looks like a state of affairs!