I just made an update from r67 - r69 in ThreeJS and ends up having problems referring to their position on the same (same) vector.
Before that I worked:
var vector = new THREE.Vector3(50, 50, 50); _Mesh1.position = vector; _Mesh2.position = vector;
which allowed him to move the other when moving one of the cells.
In r69, the position vector remains the same (aka 0, 0, 0), which means that I have to manually set the X, Y and Z coordinates for each grid whenever I change the other.
Did I miss some changes here? Or what should I do to fix this?
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