I am starting to use EventBus in my application, and it is very nice to use it, it solves many problems and simplifies the code, and the distribution throughout the application with all the streams is just fantastic, but I feel I may abuse the use of events.
At the moment, everything is in order, I'm testing on powerful devices, and the application response is really nice, but I still have a lot of coding, and I begin to doubt how it will affect too many events that run throughout the application.
So, the question is for those who have experience with this library if there are some problems with the presence of a large number of events in my application, if there are some known memory problems associated with the use of these events. I'm trying to use it wisely, but it's hard not to include it in your architecture because it is really good functionality. In any case, if you have something to say about the subject, it will be good, because I have a lot of coding, and the problem will have the wrong architecture and come back to changes, because some problems are related to events.
PD. I'm talking about a native Android app with lots of networks
thanks
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