I searched Stack Overflow, Google, and other colleagues for the current workaround in Xcode 6 for this error, but could not do it.
Please note that this error occurs ONLY when trying to run my application ON THE XCODE 6 DEVICE. (This is not a problem when using simulators, and I can create my application on the device using Xcode 5)
This seems to be a problem with the framework or library, but since it can work in almost any other way, I'm not sure where the solution is. I used Xcode 6.0.
Here is the error:


I checked the parameters of my architecture, my frameworks and project files. Everything that should be included seems to be there. 
It looks like this might be a dumb bug with Cocos2d and / or Xcode6. I used SpriteBuilder to create the application. If you have a fix or you have this error, any understanding will be appreciated, thanks!
source share