Failed to create Foundation module in Xcode 6

I searched Stack Overflow, Google, and other colleagues for the current workaround in Xcode 6 for this error, but could not do it.

Please note that this error occurs ONLY when trying to run my application ON THE XCODE 6 DEVICE. (This is not a problem when using simulators, and I can create my application on the device using Xcode 5)

This seems to be a problem with the framework or library, but since it can work in almost any other way, I'm not sure where the solution is. I used Xcode 6.0.

Here is the error:

error1

error

I checked the parameters of my architecture, my frameworks and project files. Everything that should be included seems to be there. arch

It looks like this might be a dumb bug with Cocos2d and / or Xcode6. I used SpriteBuilder to create the application. If you have a fix or you have this error, any understanding will be appreciated, thanks!

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1 answer

Found fix. Download the new version of Xcode6 from the App Store. Xcode 6.0.1 (6A317) , and it works on all devices and simulators. (There were no Xcode update notifications, you must find it and download the new version)

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Source: https://habr.com/ru/post/1205045/


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