In my console, I get the error message: "Uncaught TypeError: Cannot read the getContext property" null "and I just canβt find the error I made ... or what I did wrong. So maybe you can help can I find it? Please help :)
enter code here var canvas = document.getElementById("myCanvas"); var ctx = canvas.getContext("2d"); var cW = canvas.width = 1000; var cH = canvas.height = 500; var particleAmount = 10; var particles = []; for(var i=0;i<particleAmount;i++) { particles.push(new particle()); } function particle() { this.x = (Math.random() * (cW-(40*2))) + 40; this.y = (Math.random() * (cH-(40*2))) + 40; this.xv = Math.random()*20-10; this.yv = Math.random()*20-10; } function draw () { ctx.fillStyle = "black"; ctx.fillRect(0,0,cW,cH); for(var ii=0;ii<particles.length;ii++){ var p = particles[ii]; ctx.fillStyle = "red"; ctx.beginPath(); ctx.arc(px,py,40,Math.PI*2,false); ctx.fill(); } } setInterval(draw,30);
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