I am creating a SpriteKit game with a background music loop. The problem is that the music is too loud. How to decrease the volume?
Here is the code I used to set up the music
var backGroundMusic = AVAudioPlayer() var bgMusicUrl:NSURL = NSBundle.mainBundle().URLForResource("BackGround", withExtension: "wav") backGroundMusic = AVAudioPlayer(contentsOfURL:bgMusicUrl, error: nil) backGroundMusic.numberOfLoops = (-1) backGroundMusic.prepareToPlay() backGroundMusic.play()
source share