How can I learn WebGL quickly?

I am learning WebGL these days, but I found it very difficult to understand the pipeline.

  • Is there an online head> WebGL tutorial online?
  • Should I learn GLSL?
  • The code for drawing something using WebGL is too complicated, is there a way to reduce code lines?
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webgl
May 6 '13 at 2:52
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4 answers

WebGL training is a great place to start, probably the best. Feel free to read from as many resources as you can. Developer Opera, Mozilla Hacks, Light House 3D, Scratch a Pixel, Aerotwist ( http://www.aerotwist.com/tutorials/an-introduction-to-shaders-part-1/ more shaders) ... This is very difficult in beginning, but later you get an idea of ​​the pipeline and a way of thinking. It takes time (1-2 months to learn only the basics), but perseverance.

Hope this helps.

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May 6 '13 at 10:30
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There are interactive tutorials here: http://www.webglacademy.com
I think this is cool, because you can change your code, check it again, and this is step by step.

You can also check webgl lessons at http://www.learningwebgl.com
Then, when I want to find some help about a specific API / GLSL command for webgl, I search for http://www.opengl.org/sdk/docs/manglsl/

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Jul 12 '13 at 10:06 on
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+5
Jun 04 '13 at 5:32
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  • Maybe, but I don’t know that.
  • Yes; in order to do something using WebGL, you need a shader. GLSL is a shader language, so if you want to do something, you need to use GLSL.
  • Yes; use a library like Three.js .
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May 6 '13 at 2:55
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