What is the best approach when using default graphics adapters for Android? Should I use android.R.drawable or do I need to copy drawings in my project and use R.drawable ?
Is there a risk that in a newer version of Android some of the drawings are deleted or changed by default? Or, say, in some negative way, the look of my application? Also, which of the drawings in the Android source code is considered βstableβ and should you rely on it?
I would prefer not to copy the drawings, because I think that the appearance of the application should match the version of Android used. So, for example, for version 1.6, it should use the default Android bitmaps for version 1.6.
android drawable
Catalin Morosan Jul 08 '10 at 8:01 2010-07-08 08:01
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