As soon as the image is somehow loaded into the browser, it will be in the browser’s cache and will load much faster the next time it is used, whether on the current page or on any other page, while the image is used before its expiration from the browser cache.
Thus, to preview the images, all you have to do is upload them to your browser. If you want to precedent a bunch of images, it is probably best to do this with javascript, as it usually will not hold the page loading when executed with javascript. You can do it like this:
function preloadImages(array) { if (!preloadImages.list) { preloadImages.list = []; } var list = preloadImages.list; for (var i = 0; i < array.length; i++) { var img = new Image(); img.onload = function() { var index = list.indexOf(this); if (index !== -1) {
This function can be called as many times as you want, and each time it simply adds more images to the archive file.
Once the images have been preloaded using javascript, the browser will have them in its cache, and you can just link to ordinary URLs in other places (on your web pages), and the browser will extract this URL from its cache, than over the network.
Over time, the browser cache can fill and throw the oldest things that have not been used for some time. Thus, the images will be unloaded from the cache, but they should remain there for a while (depending on how large the cache is and how many other browsers are made). Each time the images are actually preloaded or used on a web page, it automatically updates its position in the browser cache, so they are less likely to exit the cache.
The browser cache is a cross page, so it works for any page loaded in the browser. Thus, you can perform a preliminary check in one place on your site, and the browser cache will work for all other pages on your site.
With preliminary preparation, as shown above, images are loaded asynchronously, so they will not block the loading or display of your page. But, if your page has many native images, these precache images may compete for the bandwidth or connection with the images displayed on your page. This is usually not a noticeable problem, but with a slow connection this preliminary preparation can slow down the loading of the main page. If it were normal to load preload images, then you could use a version of the function that will wait to start preloading until all other page resources are loaded.
function preloadImages(array, waitForOtherResources, timeout) { var loaded = false, list = preloadImages.list, imgs = array.slice(0), t = timeout || 15*1000, timer; if (!preloadImages.list) { preloadImages.list = []; } if (!waitForOtherResources || document.readyState === 'complete') { loadNow(); } else { window.addEventListener("load", function() { clearTimeout(timer); loadNow(); });