Your problem is quite standard in this area.
Firstly,
you need to calibrate the camera. This can be done offline (simplifies life significantly ) or online through self-calibration.
Refuse it offline - please.
Secondly,
Once you have the camera calibration matrix K, determine the camera projection matrix in a sequential scene (you need to use parallax, as others have mentioned). This is well described in this OpenCV tutorial .
You will need to use GPS information to find the relative orientation between the cameras in successive scenes (which can be problematic due to the noise inherent in most GPS units), i.e. the R and t mentioned in the tutorial or the rotation and translation between the two cameras.
Once you solve all this, you will have two projection matrices --- camera views in these consecutive scenes. Using one of these so-called camera matrices, you can "project" a 3D point M onto the scene onto a 2D image of the camera onto the pixel coordinate m (as in the tutorial).
We will use this to triangulate a real three-dimensional point from the 2D points found in your video.
Thirdly,
use a percentage point detector to track the same point in your video that’s on the object of interest. Several detectors are available, I recommend SURF since you have OpenCV, which also has several other detectors, such as Shi-Tomasi Corners , Harris , etc. .
Fourth,
Once you track the points of your object in sequence and get the corresponding coordinates of the 2D pixel, you should triangulate for the best 3D fit considering your projection matrix and two-dimensional points. 
The above image perfectly reflects the uncertainty and how the optimal 3D point is calculated. Of course, in your case, the cameras are probably ahead of each other!
Finally,
Once you have the 3D objects of the object, you can easily calculate the Euclidean distance between the center of the camera (which is the source in most cases) and the point.
Note
This is obviously not easy, but it is not so difficult. I recommend Hartley and Zisserman the excellent book Multiple View Geometry , which described everything in detail above, using the MATLAB code to download.
Good luck and keep asking questions!