Cannot “set next statement” when debugging Unity

I am using Visual Studio to debug a Unity game. When it stops at a breakpoint, I would like to change the next line to be executed.

I want to do this by dragging the arrow icon into the left gutter, but it does not work.

error demonstration

How to set the following statement when debugging a Unity game?

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1 answer

This (currently) is not supported when executing code running in the unit engine (which uses unity as a bridge).

For a list of supported features, see this page: http://unityvs.com/features/

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Source: https://habr.com/ru/post/1017105/


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