Pixelated Layout - Unity Linear Rendering

In accordance with my game requirement, based on the points of the polygon, I drew a line above it. But from all sides of the rendering line, it does not look properly.

Here I have attached an image that clearly reflects my point of view.

enter image description here

Although points 3 and 4 of the polygon belonged to the same position Y, then the line became uneven, and all other lines were smooth and straight.

What to do in this situation? Because this type of product is not approved by the customer.

0
source share

Source: https://habr.com/ru/post/1016686/


All Articles