I have one struct, and sometimes for some users it will crash when trying to access a variable of this type.
struct AppSettings {
var mute:Bool {
didSet {
if mute != oldValue {
let savedSettings = NSUserDefaults.standardUserDefaults()
savedSettings.setBool(mute, forKey: KEY_SETTING_MUTE)
}
}
}
init() {
let savedSettings = NSUserDefaults.standardUserDefaults()
if let savedMute = savedSettings.objectForKey(KEY_SETTING_MUTE) as? Bool {
mute = savedMute
} else {
mute = false
}
}
}
var appSettings = AppSettings()
And somewhere during application launch it sometimes crashes
if appSettings.mute {
}
This is for some users only and I cannot play it. Not being a reproduction is the worst, because it leaves me nothing wrong with the job.
Searching unsafe mutable addressoras an error does not help, because there are almost no results.
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