I have a requirement to show text on paper when a mobile device places it on paper, this is basically an augmented reality function.
There will be a creator in the document, and the application itself will recognize the marker and should place the dynamic text that it receives from the server. So this text will change
So, in the beginning I decided to move with the Vuforia SDK, as it has more support than any other sdks available. Therefore, I managed to run sample applications there and show there a “tea pot” in my own marker,
But now the hardest part - I need to display text on a marker instead of a tea pot. so it seems I have two options
1) Using a unit, create a 2d text object 2) Using openGL rendering text, as in a teapot
So my question is, what is the appropriate way to do this? I know that OpenGL is not easy to implement, even Unity will provide several unnecessary files that have both pros and cons.
What is the best way to do this?
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